Remembering where we came from our roots of what curated us into who we are today is an aspect not only of grounding us but to remind us of who we truly are in 2007 Ubisoft introduced us to this secretive Brotherhood of Assassins a deadly fraternity that strikes with a
Hidden blade while confirming the results of their lethality by The Stroke of a blood covered feather it is a world that balances good and evil power and greed and ultimately can tip the scales of global influence as they see fit we’ve navigated from stealth in the early games to Vikings and Spartans
Wielding with no mercy in recent iterations through Odyssey and Valhalla but one thing is clear with Assassin’s Creed Mirage the series has returned to its roots of killing from the shadows and establishing ourselves as a lethal assassin welcome to my Assassin’s Creed Mirage review I want to say thank you to Ubisoft for providing me with a free early review code to complete this review if this is your first time checking out my reviews here’s how I do things at the conclusion of my reviews I always provide two options of who should purchase this game
And who should not based on the Core Concepts of the game and I do this by breaking down five reviewable sections I personally have no idea what distinguishes a seven from an eight or an eight from a nine but I do know how to present my experience so that you as
A consumer can figure out if it suits your play style or it does not if you enjoy this video smash the like button leave a comment letting me know your thoughts and hit subscribe and the bell Button as I earn your trust through reviews walkthroughs and gaming guides
That I bring to you setting and story Assassin’s Creed Mirage takes place in 861 CE which Falls after Origins but before Valla by this point the hidden ones have been established and wielding their power of protection and violence over various pockets of society we assume the role of bassim a young Thief
Who is trying to grow up and survive a 9th century Baghdad now if you’ve played AC Valhalla then you probably remember Basim who has a very interesting background that I’m not going to spoil in this almost 20-hour story you will explore various aspects of Baghdad and anbar while wielding with a hidden blade
Sword and Dagger now the game starts out introducing Basim as the Young Thief who desires for more in life he wants more opportunities money and ultimately Adventure I don’t do spoilers in these reviews but you will quickly see how Basim is introduced into the Brotherhood to become what he believes he is meant
To be at the setting of Baghdad which if you didn’t know this was one of the largest and most populated cities within the Middle Ages of time abased City boasts itself as an attraction for merchants tourists and elegant Scholars from around the world the city atmosphere Fe reacts to your presence
Actions and they will not hesitate to snitch on you like a dude who’s about to do a stint in the pin I will cover some gameplay aspects in the next section but I thought they did a fantastic job of the immersion within the city between blending pickpocketing mechanics and a
Notoriety system based on your actions you can very quickly become intertwined within this world I thought the storytelling they did here was phenomenal but you should know that I am a big fan of the Assassin’s Creed games even the ones that are considered quote unquote bloated I love them being in
These worlds exploring the time periods and engaging with the story that Assassin’s Creed offers it’s something that I personally love and enjoy being involved in seeing them return to a more confined map stealth focused in a shorter storyline was a nice fresh breath air to have for a solid price
Point of its offering at $50 gameplay and features Assassin’s Creed Mirage brought together all the improvements of gameplay that the series has grown to become accustomed to and it fused this with the stealth focus of old to give us a piece of art that reminds us of what made Assassin’s Creed so fun
There’s some issues at times in performance which I will cover in my next section but the core gameplay aspects and the immersion of this game it had me hooked now coming from Valla Odyssey and Origins I’ve kind of become accustomed to going loud and fighting my way through things I was immediately
Slapped in the face with Mirage as they are rewarding you with stealth and they make it much more difficult to engage in those Brute Force fights this is very evident in the beginning the Eagle Vision within Mirage is a tool that is needed to be relied upon to not only
Locate enemies but also find areas of interest to complete quests this is useful in your stealth approach to setting up enemies for not only the initial strike but the follow-up strikes as well to assassinate multiple enemies in combat there are several approaches but the preferred is through stealth if
You decide to go loud or put in the position to go loud this game expounds upon the parry and Dodge mechanic for agility within combat if you engage within combat against enemies they like to try to surround you and strike simultaneously if they do hit you well it’s pretty significant damage that’s
Going to be incurred I thought this flowed extremely well but you need to make sure that you get the pairing time down quickly or you will get absolutely slaughtered now I don’t want to show the investigation chart because there will be spoilers you can see however it is
Your reference for doing quests this is ultimately your way of working up to taking down the order and riding their influence over the area skills have three categories Phantom trickster and Predator each one is unlocked by earning skill points and then choosing what to unlock they do range in cost so be sure
To carefully choose which one that you are wanting you can reset them if you want to though to make adjustments in your inventory you have six customizations that you can make outfit outfit F Dy sword dagger talsman and costume each one can be upgraded at vendors and a to you becoming a more
Lethal assassin we also have six tools that can be unlocked each one does something different for your Battlefield engagements from throwing knives to traps you can use each one to Aid you in winning the fight there are in World side activities Collectibles and progression systems to engage with when
You unlock a synchronization point it opens up that area of the map as have become accustomed to within pretty much every Assassin’s Creed game I thought they did a nice job in this game rewarding you in main missions by your effort in completing contracts in these contracts you’re rewarded with currency
That can be used to ease your burden in the main story missions through bribing and hiring help I like that they did this to entice you into further exploring the contents of the game they also require you to take down wanted posters to reduce your notoriety you can
Hide to escape from initial danger how however in order to prevent the enemies from recognizing your face you will need to tear down posters to reduce this overall Assassin’s Creed Mirage gameplay did exactly what I thought it was going to do and frankly what I wanted it to do
It gave nostalgic feels of how the franchise started but it also did not scale back on the systematic improvements that we’ve come to expect from the most recent iterations and for that I appreciated it performance and Graphics I played and reviewed Assassin’s Creed Mirage on my
PlayStation 5 on an 80in Sony Bravia TV and I captured it through an Elgato HD 60x Capture Card the game’s quite beautiful both in the environments and just overall visual Aesthetics of its presentation I did run into some visual bugs though that I need to talk about I
Feel like in every Assassin’s Creed game we have those moments of getting stuck on ladders jumping the wrong way etc those are definitely present here again I did not have any gamebreaking bugs or crashes so I’m happy to report on that how however I did have one bug where I
Could not interact with the person of interest I had to go away from the person of interest switch to another Quest and then come back to them so it would move forward I also had some visual bugs where a person would get stuck on an object or have some type of
Visual Distortion both in combat and not sometimes the mouthing of lines by characters were also distorted and did not match their words these were the main bugs that I ran into during my over 20 hour experience again I did not experience any game breaking that would
Cause me to have to restart the game or that crashed it I played on the performance mode which does boast 60 FPS there’s a quality mode as well I had some dips here and there but overall it held well for me if you want you can change the color filter to provide the
Classic Assassin’s Creed color filter I thought overall the game performed and looked incredibly well I’m obviously closely looking for these things when doing reviews and showing as many aspects of the game that I can if you’re sitting back on the couch playing it like most consumers are I doubt you will
Even notice much of what I have honed in on but if you do see it you know that I have also pointed it out accessibility features as a veteran I become a stickler for accessibility features being implemented in games I have friends who sustain injuries making it difficult to game in certain
Circumstances so I’m always looking into games they evolv and Implement new features Ubisoft has been crushing it lately when it comes to options and advanced accessibility features for visuals I played on high frame rate as a mentioned before and there is the option to change to the classic Assassin’s
Creed color filter if you so choose to there is a color blind mode selection for players to consist of tritanopia deuteranopia and panopia for controls you can adjust the input time for hold action which is key for those who cannot hold buttons for long periods of time
You can fully customize the controls as well as the AIS of sensitivity and coordination you can also change the controller vibration and swap the movement and camera too for Gamay play there is a photo mode and screen shaking that can be modified you can turn the
Blood off as well if you do not like that within your games if you do not want to do the pit pocket mechanic you can turn this off but I actually enjoy the challenge of doing it for exploration you can toggle the closest opportunity icon distance Viewpoint synchronization exploration beams and
Unguided objectives if you want fully immersive then basically turn all these off there are five language choices along with tech sizes for subtitles there are Arabic language lines included within the game but the translation is provided within the subtitle you can also change the HUD background and its
Opacity for your needs and there are four HUD options that you can include or exclude various aspects to clean it up for you if needed the sound there are numerous options for languages dialogue boost music frequency and collision sounds I made no changes to these options and I highly recommend keeping
This sounds on because they’re pretty good Ubisoft team continues to do a great job at making their games accessible so if you do struggle with any of these aspects let me know in the comment section as well other features that you might need so I can communicate
It within my reviews and to the developers Sound and Music Assassin’s Creed franchises in my opinion has always done a fantastic job in the realm of Sound and Music the voice acting is phenomenal with line delivery accents implemented and really aiding to these periods of time and dialogue that we are
Immersed within the musical composition within this game consists of over 49 different tracks the composer and I am extremely sorry if I mess up your name is Brendan Angelus um again I’m sorry if I put your name just please forgive me you did a great job here so I wanted to
Include your name now if you would like to listen to the entire soundtrack it is available over on iTunes and Spotify the various scores included aided into these impactful moments that occur within bassim Journey you can feel the music kind of grasping at your heartstrings in certain moments where you’re like damn
Why did that scene just have to end it was really good the voice acting here was great by essentially pretty much every character this includes the individual NPCs that I would run into within the world they deliver their lines well with the necessary Vigor of each situation and these games they
Demand a level of immersion which they do so well in these games then you had the clanking of Swords environmental dialogue of Screams when you take someone out in the crowd and just the overall engagement of the world kept me locked into continue playing over and over again case conclusion now that I’ve
Completed this investiga review of Assassin’s Creed Mirage I want to give my overall findings when I do these reviews I look at the value within games that it will bring to Consumers if you decide to purchase it or sync time into a game as I said before to be
Transparent honest I’m a huge fan of the AC series and Mirage was no exception to this the price point of $50 I felt was a great approach due to the shorter aspects of this experience in comparison to Valhalla and the others that we have experienced lately if you love this
Series of Assassin’s Creed you’re probably going to love this game keep in mind it is much shorter than what we have experienced in the last several iterations however the quality of the storytelling and experience it’s all here however if you’re not into the Assassin’s Creed franchise or maybe You’
Become accustomed to how large of H and others are and you want that then you should skip on Mirage for now I could see both of those aspects being a deterrence in purchasing for consumers but at the end of this game I wanted more I think Ubisoft did a great job
Getting back to the core here but you can hate me if you want to for saying this I love the long inflated experience that we had in Valla and odyssey just tons of gameplay hours and that’s just kind of my thing but as you see from reviews we sometimes do not agree and
That’s the great thing about art however I take the responsibility of doing these reviews very seriously and your wallet and time are my primary concerns so on your way out make sure you like the video comment your thoughts on the game and smash the sub button
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